Modeling Tools
Access and use Modeling tools.
Parametric objects become ‘editable’ (bake its parameters) once you make edits with the Modeling tools.
Accessing Modeling tools
To access Modeling tools you must be enter edit mode. This can be done in two ways:
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Double-click on an object
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Select an object and press
enter
Once in edit mode, select the Mesh icon in the center of the top bar to access Modeling tools.
Using Modeling tools
Supported modeling tools
Supported modeling tools
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Face/edge/vertex selection mode
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Loop cut
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Extrude
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Inset
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Subdivision
Switching selection modes
Switching selection modes
Use the first three icon buttons in the middle of the toolbar to switch between selection modes.
To modify selected face/edge/vertex use the gizmo.
Adding geometry with loop cuts
Adding geometry with loop cuts
Add geometry with loop cuts by selecting the tool and clicking on the desired spot.
Loop cuts snap at halfway points and at mirrored points from the other side if there is already a loop cut.
Extruding a face
Extruding a face
Click and drag faces to extrude them in the same direction.
Once a face is extruded, single click on any other face to extrude the same exact amount.
Insetting a face
Insetting a face
Click and drag to inset a face.
Once a face is inset, single click on any other face to inset the same exact amount.
Adjusting the subdivision level
Adjusting the subdivision level
Use the slider in the right sidebar to adjust the subdivision level of an object. This works in selection mode and edit mode.
Going over 3 levels can impact performance.
Exiting edit mode
Exiting edit mode in the Modeling tool can be done in two ways:
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Double-click outside of the project
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Press
enter