How to use Bezi
Bezi looks very simple because the power lies in how you prompt it. This feels intuitive but, just like any other tool, time gets wasted if you don’t learn the fundamentals before diving in.
Prompting
- Best prompt structure: Current state, Expected/Ideal state, Response format you want
- Good example: “I have a system for X. I want to adjust it to add Y. Prototype that and describe any necessary setup steps.”
- Anti-example: “Fix errors”
- Prompt quality = response quality. Make clear asks and include all the relevant information
- Always pin relevant project assets, scripts, etc. in-line: type “@” to search or select an asset/gameObject in Unity
- Use image attachments (screenshots, figma layouts, etc.)
Using Threads
- Threads are a series of prompts/responses
- Keep threads short: aim for <10 prompts per thread
- Only 1 topic/task per thread: start a new thread when the topic or task changes
- Bezi uses an active thread’s history as context for prompt responses in the thread. Threads that are long or cover multiple tasks/topics create noise and will lead to a worse response