Import Animated 3D Models
Bring a prototype to life with animations from personal libraries or external sources.
Importing animated 3D files
Supported file formats
Supported file formats
The Editor supports importing GLB and FBX file formats. When importing a model from an external library such as Sketchfab, it’s best practice to download the converted GLB format.
Skeleton animations and non-skeleton keyframe animations are supported.
Animations with morph targets are not well supported and may not play after page reload. Using models with skeleton animations work better in these cases.
Editing materials
Editing materials
Materials on imported animated models cannot be edited in the Editor.
Uploading instructions
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Locate the animated model on your machine and move it onto your desktop
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Open the Editor scene
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Drag the model from your desktop and drop in into the Editor scene