- By you, directly creating/editing/deleting a Page
- By Bezi, prompting Bezi to create or edit a Page on your behalf
Using Rules vs Pages
- RULE: Define how Bezi should interact with information in Unity and Pages, game-wide “constants” that are always included at the top of Bezi’s system prompt
- PAGE: Explain certain systems, implementations, and design ideas that can be included in context and/or pinned as a reference point in prompts
Using Pages
If there’s information relevant to your game or workflow that doesn’t live in Unity and will be important for Bezi to reference, document it in a Page.Guidelines and plans to execute against
Write a prompt in Agent Mode, pin the Page (@PageName), and tell Bezi to execute on the plan.- UI creation guidelines
- Level creation guidelines
- Feature implementation plans
Systems and architecture patterns to follow
Pin the Page (@PageName) whenever you need Bezi to reference the existing pattern.- Core game mechanics (e.g., “Jumping uses stamina”)
- Explaining how a specific system works
Game-level information to inform strategy work
Store meta-level game information, like GDDs. Pin the Page (@PageName) in higher-level tasks that need to anchor on a feature’s goal or the game’s end-state.- Key game strategy or plans
- Pre-established game directions that need to be followed across threads
What are folders?
Pages are organized into folders. To manage a folder or the Pages in it, hover over the Folder and click the…icon. You will see a menu of options to:
- Rename the folder
- Move Pages in/out of the folder
- Delete the folder
Deleting a folder will delete all Pages in it. Do not delete any folders until you’ve confirmed all Pages you want to keep are moved.